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FOR TEXAS INSTRUMENTS W/4 HOME COMPUTER 



NATURAL SOFTWARE PRESENTS 



3D BOWLING 




TOPIC 



3D BO H L I N 6 INSTRUCTIONS 
Table of Contents 

PA6E 



1) QUICK REFERENCE 

2) LOADING PROGRAM BY DISK — 

3) LOADING PR06RAM BY CASSETTE 



- 1 
•- 2 
•- 2 



4) 30 B0NLIN6 DEFINITIONS/SPEECH VOCABULARY 2-3 



5) PLAYING THE GAME 

A)# OF PLAYER9 

BJLANE CONDITIONS 

CJH0VIN6 THE BOWLER 

D1H0VING THE TAR6ET ON THE LANE 

E)ADJUSTIN6 SPIN AND SPEED 

F)PIN ACTION 

6) GAME OBJECTIVE 

7) USER RI6HTS AND OBLIGATIONS — 
8! WARRANTY 



witttn by TIM FLANAGAN 



9> IMPORTANT NOTICE OF DISCLAIMER 
REGARDIN6 THE PR06RAMS 



- 3-5 
-- 3 
-- 3 

- 4 
•- 4 

- 4 

- 4 

- 5 
•-5 
•- 5 
-5 



30 BOWLING— QUICK REFERENCE ' 

Player Huii-Abbriviited nicknaee or initials. 

Ball Hirdntss-O to 9. 0«HARD»DELAYED,C0NSI5TENT HOOK, 9*80FT*EARLY HOOK. 

Oil --0 to 9, O'DRY LANES 9"NET, SLIPPERY LANE. 

Oil EvaporatIon-0 to 9, 0-01L DOESNT'T CHAN6E. 9-RAPID EVAPORATION. 

Move Target Itarkcr — S(ltft) I Dlright) kiyi. 

Move Bowler SUeftl It D(right) keys. 

Spin~O«N0 SPIN-STRAIGHT BALL. 9-HAXIHUH SPIN-SHARP HOOK. 

Sptad— O-8L0HE8T SPEED-EARLIEST HOOK. 9-MXIHUM SPEED -HAX. DELAY OF HOOK. 

Gate Restart -R key To restart whole progrii after 10th frail, 

:Q D 0: 

! HOOK [0-STRAI6HT,9«SHARP] 

i 

i 

\ \ 

\ i 

h X-START OF HOOK 
i. 

it tDELAYEDi INCREASE SPEED! 

it [EARLIER! DECREASE SPEED] 
i. 

it 
it 

il 

it 

it 

* it 

* Mi X-TAR6ET LOCATION 

A AI • 

; t [S kiy iLEFT MOVE! 
It CD key iRIBHT MOVE! 



* V X-80WLER LOCATION 



[S keytLEFT flOVE] 
ID keyiRISHT HOVE] 



NOTEiTHE PR06RAH MILL ALWAYS RESET ALL VALUES AND POSITIONS TO THE VALUES 
USED ON THE PREVIOUS FIRST BALL. 

WHEN CHANGING A VALUE OR POSITION PRESS ENTER TO 'LOCK IN" THE 
DESIRED SETTING. 



3D BOWLING-LOADING PR06RAH BY DISK 



page 2 



1) Insert NATURAL SOFTWARE 3D BOWLING diskette into drive It. 

2) Turn on power to disk drive, expansion box and console as appropriate. 

3) Select Extended Basic froe the title screen nenu. 
41 Progru will automatically load in. 

5) t^^Fft?^'**™ 6 *^ t t* 1 u ! ,tim about n ««»«r of players 
proceed to the 'Playing the Gaie' section of this aanual. 

3DJONLING-LOADING PROGRAM BY CASSETTE 

1) Insert NATURAL SOFTWARE 3D BOWLING cassette into cassette player II, 

2) Turn on tape player and console power and select Extended Basic. 

3) Type on OLD CSl and follow the coeputer's directions. 

4) When the prograe is loaded then type RUN. 

5) MJR ■PPNMoll«jd by a stateeent 

.JrtiHnJli i L?. LiL N0 I. R " IND th * U P» " instructs* "cause 
m ?hii 123' !, dat f f ? ll ! w 1 th ! ProgrM on the tape, 

6) This additional einute loads in 1200 pin actions .You nill then be 

3D BOWLING DEFINITIONS/SPEECH VOCABULARY. 



^■^■BSJSSS ?o $M¥?M&. l¥m TfiR6ET for-ing a LINE 

Arro«--A black triangular aarker on the lane to aid the bowler in ailing 
the ball in the proper direction. Sose one •playing the third arrow 
[JJ ««ng rt tfiss bird arrow froi the righ? gutter ™ edge o? thS 

Ball H *^ness-Bowling balls viry in surface hardness with soft balls 
sharper 5 " B er and hook Mriitr or 



HMk "U7in n S b l ll t !°!ur1^ - ha b ;SSel!! ,ndtnt » m lm «-M*i 

Lane--Mpoden surface (alley! on which the pins are set and the ball is 
rolled. It is 60 feet (o the HEAD PIN and is approximately 40 • 

iStic sc"ilI're!ultS. LANE i5 4 ° Pi " ls " ide at ^ th "^ s f ° r rul 



page 3 



Line—The trajectory or AN5LE used to get the ball to the POCKET (HEAD PIN 
1-3 POCKET). 

Oil — LANES are coated with an oil or other lubricant to reduce ball/LANE 
friction and iiprove the life of the LANE. Increasing the oil 
however reduces or delays the HQQKing action of the ball. 



Pin I's- 



7 B 9 10 

4 5 6 

2 3 

1 



Pocket-The area between the II and 13 pins where the potential for a 
strike is the greatest. 



late or 



Speed-How fast the ball is rolled. Usually a fast ball will 
near the pins, 

Target-Southing (oin.board, or ARROW that a bowler is »«;i}B «J in 
order to get tore consistent and accurate 'shots" at the pins. 

Turn— SPIN caused by a twisting or turning action of the wrist at the 
release of the ball. 



3D BOWLING - PLAYING THE 6AHE 



PLAYERSt 



I of Player i-l or 2 only, 

Player Naees-Use INITIALS or nicknaies such as <ABC,T0I1,J0E etc.). 

LANE CONDITIONS] 

Qil-Ranoes froe to 9. A eeans the lanes are extreiely dry with no oil. 
A 9 Leans that the lanes are extreiely oily, wet or slippery, 

Oil Evaporation-Ranges froe to 9. A evaporation rate leans that the 
oil condition* will reiain constant throughput the gaie. 
A 9 eeans an extreiely rapid drying out of the lanes. 
This eeans that the ball wilt hook increasingly during 
the progress of the gaie. 



page 4 

LANE TAR6ET! 

Qvil'Sarker-On the lane appears an oval lovable object called the TARBET. 
Oval writer " jni iiji jjp Qf ^ m that a x ^ ^ 

look at throughout the delivery with the intent of achieving 
greater consistency and accuracy by only having to Jit a 
target 15 feet away instead of one 60 feet away. This TARGET 
is Led with the S (left) and D (right) eys as a nans of 
in! tuning the LINE to the POCKET.Tfie ball is a way; aieed 
at that t.?get.Th. progra. will alwavi ; r.se ti i thi target 
position used on the previous first ball roll. Press ENTER to 
lock in the larker location. 

MQV1N6 THE BOHLERi 

"" The S(left) i D(right) keys are used to love the bowler 
to the desired location on the approach, Standi no on the 
right side of the LANE and aning at a TAR6ET a so on 
the right is called an outside LINE which usually 
results in larger sharp breaking hooks. However standing 
toward the eiddle or left side of the LANE tends to 
reduce the hooking action of the ball. The prograi will 
always reset to the previous first ball location. Press 
ENTER to lock in bowler position. 

ADJUSTIN6 SPIN AND SPEED? 

Spin-Ranges froe to 9. A puts no spin on the ball resulting in a 

straight ball. A 9 puts eaxiiui spin on the ball causing the ball to 
HOOK extreeely sharp. The prograi is designed to siiulate real 
bowling by selecting froi the list of 1200 pin actions the ones 
that are appropriate for that type of hook. Just as in real bowling 
a straight ball will get strikes and splits of the "weak" ball type. 
Howeve high s in rol s will result in strikes and splits custoiary 
tobowlirs witR extreeely powerful hooks.The.progra. wi always 
reset spin to the value you used on the previous first ball roll. 
Pressing ENTER locks in the spin value. 

Soeed-Ranoes froi to 9. A results in the slowest (not visually per- 
D ceived) speed of the ball. This causes the ball to start hooting at 
the earliest possible point for those lane conditions. A 9 or 
speed results in the eaxiiui tue delay before the ball will start 
hookino.The prograi will always reset speed to the value used on 
your previous first ball. Pressing ENTER locks in the speed value. 

PIN ACTION} 



First Ball: Extreee care has been taken to attain about 98X accuracy 

between 1st ball pin action results in this prograi to that of 
real bowling. This was based on 20 years of bowling experience. 

Second Ball! The design goal. of keeping this prograi under 1 4k resulted in 
a slight co«proiise in second ball visual effects. However, 
at least a 90X accuracy rate has been achieved. Only in rare 
.... instances is it possible to lake a spare in an ^["^"ic 
■anner, An exaiple of this is the 4-10 which can be eade on 
the right side of the 4 pin. The user, however, can assuie that 
the 4 bounced off the wall and rolled over to the 10. 



page 5 
- 6AHE OBJECTIVE: 

Riffil 2iJ h f J lay ? r , is the "" as in re *l boHling.it is to 

jShf«rS a L l ![ p fi of ane =w«tioM exist and figure out which 

USWJUBHTS AND OBLI6ATIONS1 

Purchase erf this prograi constitutes a license for the nriva*. ™«- 

n?ffll and olestL'^T'V^ Purchaser ^ndivi Su^f n 
!™H Mil mJu?J!|» m ? iS 'i 5 ^">»*» > u» , chi«r uy not copy this 

WARRANTY! 

Ku/rSSliSlSl r^Slni ! H?L da J e °' D i![ ch «e,NATURAL SOFTWARE 
rudihli PRoi?BFnMIf°f hi ! ?i? k r/ 1 !'' 118 Prograi which is un- 
SOFTiSfif iSrf fh!f f!l ill JI 91Hl SS "returned to NATURAL 
sum wire ,antf that the defective condition is not the result a* 

85!J! r £ ,Mi of !M di»k or cassette,* the progru S aiSed 
JiSS ;« A Sr.S 1 f n & ,n ««rd»nce with'th. preWoM parage h is 
SSSttP •"■opting to write to this disk or record on this 

mS. hmmiWli^ m * % thil "<>" "•»««• '» "it, 
NATURAL SOFTWARE *ii replace or re-ricord any disk or camtti Hhlch 

MaS'i^Vi! ■* or A? ! inal chir ?' °< ««00 for rerec" ng.or 
Sid °J°T * [ff Uci I Mt dl , ,k or "!""» ^iDED that the original 
disk or cassette and lanual are returned to NATURAL SOFTWARE. 

i!!??I?!fLD?IfE!.?JI?E^ 1NER REMM ^ T « PR06RANS. 

•rmr ^fn S !£! A ?iL doM # ^"^ **»* ttalfrofrljini Mill be free froi 
error or ml sect the specific requirements of the consuier. The consuier 

h!SS e ™ C ?Si!if/" po !i^ i 4^ f an V d«isions lade or !c ions a en 
based on information obtained using the Programs. Any statements ■!!■ ™ 

Siia «rV*nti«r of the Pro9raS are not tJbi s-5Wtft.™ 

I* wSf^T 1 ! f2trrii R fo H 2S S T!S. SfJPiHIIlS 1 ^ EXPRESS « IMPLIED, INCLUD- 

NATURAL SOFTWARE BE LIABLE TO ANrQNE FDR SPECIAL COLLATERAL I NT I nFWTfli m 
CONSEOUENTIAL DAJA6ES IN CONNECTION WH OR R N6 OU OF t fill CHASER 
USE OF THE PROGRAMS AND THE SOLE AND EXCLUSIVE L ABILITY OF NATURAl ?WT 
WARE RE6ARDLESS OF THE FORM OF ACTION SHALL NOT EX ED THE PURCHASE PRICE 
OF TftE SOFTWARE MEDIA. MOREOVER. NATURAL SOFTWARE SHALL NOT BE LIABLE FOR 
THE PR06RAHS. ANY ™ "*™ EW * * ANY OTr^R PARTYA6AINST M USE^cT 

Soft states do not allow the exclusion or limitation of iiolied 



con-